How to play Echo Maze
Record a route through the maze, press Echo, and time rewinds - your past self then replays that exact route in step with your next moves. Doors stay open only while a body stands on their pressure plate, so you park echoes on plates to walk through doors your present self could never pass. Levels grant one, two or three echoes, and all fifteen puzzles are machine-verified.
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Tips & strategy
- Think backwards from the exit: decide which door needs holding last, and make that your final echo's job.
- Echoes freeze on their final tile and keep holding it - end a recording on a plate to turn it into a permanent doorstop.
- Waiting is a move: a well-placed Wait synchronises you with a door that an echo in transit opens for only a moment.
Echo Maze FAQ
Can echoes collide with me?
No - bodies are ghosts to each other and can share tiles, so plan routes freely through your past selves.
Why did my echo stop moving?
An echo replays its recording once, then freezes on its final tile forever - still holding any plate it stands on.
Are all levels beatable at par?
Yes. Every level and its par are verified by simulation, and each level genuinely requires its echoes - none can be solved alone.